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Logic 9 Punch In Problem

Discussion in 'Logic 9' started by Winemusic, Jul 9, 2011.

  1. Winemusic

    Winemusic New Member

    Why does cycle mode activate by itself and snap to somewhere else after I've set up a punch? The green cycle bar activates inconsistently either right when I set the punch OR when I press record.

    Any thoughts?
  3. Doug Zangar

    Doug Zangar Senior member

    Does this behavior show up on all your projects or just this one?

    How do you set up your punch?

    Do you use an external controller that could somehow trigger this?
  4. Winemusic

    Winemusic New Member

    Hi Doug,
    It happens in all of my projects. Not just one.

    I set up the punch by clicking the red punch button and then sliding the red bar above the song to the coordinates I want.

    I use a Tascam US428 controller, but until recently I've never had this issue.
    A setting perhaps??

    Thanks for you help!
  5. Doug Zangar

    Doug Zangar Senior member

    Setting up the punch in sounds correct. So you're saying the cycle region (green bar in ruler) is not active until you hit record? And then it is somewhere you did not set it?

    I'm completely ignorant about your Tascam controller, but that's one possibility. There's a key command to move to marker and activate cycle - maybe it's doing that. It's also possible you're triggering the cycle mode on via your computer keyboard.
  6. Winemusic

    Winemusic New Member

    That's correct. The green bar is not active until I hit record, then it activates and snaps to some unrelated part of the song.

    I'll look into the other possibilities you mentioned, the key commands.
    Thanks for you help.
  7. Doug Zangar

    Doug Zangar Senior member

    Also, how are you triggering autopunch and record? From your controller, the computer keyboard, or the mouse? If it's the controller I'd have to believe that makes it guilty....
  8. Winemusic

    Winemusic New Member

    You know, in the flow of recording I use all three.
    There's not one culprit.
  9. jonperl

    jonperl Member

    I think the answer might be as simple as this: you may have engaged the "Auto-Set Locators" option. Click-HOLD the cycle button int eh Transport to see if the top option is checked. If so, select it again to toggle it OFF. (It has a key command associated with it, which is how it may have accidentally been turned ON).
  10. Winemusic

    Winemusic New Member

    Thanks for the good idea. Unfortunately it didn't do the trick and I remain flummoxed.
    I just tried again. I press the punch button, and as soon as I start dragging the red bar, the green cycle bar activates in some unrelated place. Frustrating!
    Thanks again for trying.
  11. ricupad

    ricupad New Member


    I've been quite frustrated myself with this beheaviour since it messes with my workflow. I've found out that cycle DOESN't activate if I just drag and/or resize the punch-in bar; however it does activate if I click somewhere else on the timeline to create a punch-in bar in a different place. Note that I'm not clicking on the cycle ruler, but beneath it, on the punch-in ruler.

  12. Winemusic

    Winemusic New Member

    I could try being mindful of that and see if it makes a difference.
    As you know it's REALLY frustrating. You press record all ready to go and snap, off to some unrelated part of the song with an activated cycle that I don't want.

    Thanks for the thoughts.
  13. jonperl

    jonperl Member

    You could try using the feature that when you make a Marquee selection (with Auto Punch OFF) and press record, then Auto Punch is activated exactly around the Marquee selection. I don't know if your problem still occurs when doing it this way, but it is faster then setting Auto Punch locators in the ruler anyway.

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