...may be a dumb question
... did you check the import function ...isnt'it?
(upper left (next to auto select) / import / drum banks / chose a kick bank, then drag the sound you like to the desired slot)
Hi Peter and Manfred!
I created the fader objects following these rules.
Exactly what I found...
I am able to create faders for some other instruments (I didn't try them all) but failed with Sculpture.
I found that Sculpure "lies".
As the original post: the y axis of the "material"...
I'm finding i/o fader control mismatches in Sculpture.
i.e.: If I monitor the "material" fader output I have "F2 59 xx" and "F2 60 yy".
If I create sliders with such fader controls (59 & 60), the "Material" joystick does not respond.
The "F2 59" does not generate any apparent...
Thank you mmm42 for your reply!
Yes I know the memory allocation limits of a 32 bit app.
The problem is: projects that used to run smoothly in L8 now cause the memory alarm. After a while, without instantiating anything, L9 asks to save the work and then quits.
I figured L9 was more memory...