melted state
Logician
Im wanting to create an arpeggiator in the environment which can send note values to different ports on the AUNetSend/Receive. For example An ACEGB chord would need each note to be sent to a different computer.
I know that I can use the transformer to define which channel notes go to and from there I could asssign each track to a specific channel and in turn a different computer
Sculpture patch
Arpeggiator
Note A to channel x C to channel x
Channel x to port x Channel x2 to port x2
This could create an impressive ense of motion. Any ideas?
I know that I can use the transformer to define which channel notes go to and from there I could asssign each track to a specific channel and in turn a different computer
Sculpture patch
Arpeggiator
Note A to channel x C to channel x
Channel x to port x Channel x2 to port x2
This could create an impressive ense of motion. Any ideas?