I run LogicX on a 2018 mac mini. When I open my older Logic projects created on my 2017 MacBookPro, the old Logic projects hang up w beachball, and when they do eventually play, there's horrible digital hash. This bug also hashes iTunes audio output as well. Temporary fix to digital hash is by resetting either OSX AudioMidi utility sample rate or toggling MIO Console's I/O setting. I'm running Burl B2 Bomber ADC as master clock 96k to MHLink 3d beta 7. Newly created LogicX projects don't create this issue. Any insight would be most appreciated.