I was using flex in polyphonic mode to fix an acoustic guitar track today. It worked great except that on playback I would sometimes get a pop near one of the fixed places. if stopped and restarted it would disappear. So, I thought if I merge it it'll "print" the flexed audio. Instead it committed the pop. Then I bounced in place. Same problem. Finally I bussed it out to a new audio track and recorded it in real time. I got a pop but i could stop and punch in. big pita. I didn't have a ton of flex edits on this particular track either. Any thoughts or work arounds? I know this is still all new and most likely this is another bug and will eventually get fixed.