Logic Pro 9 prob deleting unused tracks

hsdrecording

Logician
if i have extra unused tracks at the end of a session, i cant delete them. now if at one point they have had audio on them, no problem, they go right away. but not the leftovers that were never touched. anyone else experience this, or this some annoying "feature" in logic? thanks
rob
 
when i start a session, depending on what it is i will just set-up 16 or 24 tracks, or however many i think i need. no plug-ins or anything on them, just empty tracks waiting for me if i need them. i get done with all the tracking, and maybe i only used 12 of the tracks. now i want to delete those 4 that are left there doing nothing. but they wont go away. i click on them, hit delete, and they just sit there. they wont delete. now, if i decide to erase the audio from one of the 12 tracks i did record on, and then delete that track, no problem. but the unused ones will not delete. i just end up hiding them to get them out of the way. i hope this makes sense. thanks again.
rob
 
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oh yeah, and off topic, im still having the problem with real time bounces going directly to my trash can. any thoughts on this? i know when i brought it up when i first got into logic a few months ago, no one else had had this problem. thanks again.
 
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Are you specifically setting and verifying the destination in the Bounce dialogue box, and it's still going to the trash after that?
 
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yeah. but only for realtime bounces. i can retrieve them from the trash. sometimes they are fine, sometimes its only a snippet of the song, even though it actually plays all the way through. off line bounces do like they are supposed to. maybe it doesnt make that big of a difference, i just prefer to bounce my final mixes in real time. i have a bunch of little bugs like this with my logic. and have had a few with waveburner as well. maybe i should re-install everything. that shouldnt cause any problems should it?
 
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that still didnt work. i discovered dragging the tracks to the left in the arrange window deletes them as well, at that works everytime. still no fix with the bouncing though.
 
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