Logic Pro 8 Sampling

cdub

Logician
Hello,
ive been trying to figure out how to sample little clips of voice or whatever i have in logic and the only way i have found so far is in ultrabeat. but it sounds terrible, even after tweaking. anyone have any suggestions on how to correctly sample clips?
 
I suggest you try the EXS 24. Start off by reading through the EXS 24 section of the Logic Studio Instruments Handbook.

kind regards

Mark
 
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No idea why your clips sound terrible in Ultrabeat, perhaps there's some filtering going on in OSC 3?

Anyway, with Logic 9, there's some truly kickass way of doing such things.

- Load your clips onto a track in Logic.
- Cut to taste (each clip you want to be sampled should be a separate region).
- Optimization (not necessarily required but a good idea nontheless): Convert regions into individual audio files.
- Select all the regions and go to the audio sub-menu, chose "convert regions into new sampler track" there. Make sure to select "region" in the following dialog.
- When the process is done, you will see a new instrument track, using the EXS. There'll also be a MIDI region on it that you can safely delete (it'll only trigger your vocal snipplets at the original position).
- Your vocal samples are now mapped out chromatically from the note that you've chosen in the sampler track creation dialog (defaults to C0).
- The EXS patch itself is comfortably saved inside your project folder.

Note: You may indeed want to do a "convert regions into individual audiofiles" before creating a new sampler track, because (especially important in case your regions come from various longer takes) otherwise the EXS patch will load the entire source files (and only add zone start/end info), quite a waste of RAM.

Really, for such tasks, this is pretty much exactly what the doctor ordered. And I don't think there's any sampler/sequencer combination doing it that flawlessly.

Note #2: If you want more tweaking options, you could always import the resulting EXS patch in, say, Kontakt.

Note #3: If you want to add more snipplets to the existing patch, just open it in the EXS editor and drag samples onto it from the audio bin or your arrangement (make sure to adjust the root key accordingly).

- Sascha
 
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Keep in mind that especially with instrument samples, anytime that you import audio into a sampler, the sampler sort of 'imposes' a stock set of values on the audio, so that the audio may not have natural envelopes, or be tuned properly- so you may have to really get to 'know' EXS in order to achieve the results you are aiming for. (an exception to this is Native Instruments Maschine and drums- you load a drum sample from anywhere into Maschine and it pretty much is usable right away...not sure how they do this...)

Big ups to Sascha for pointing out how 'no other sequencer/sampler combination doing that flawlessly' - which is easily converting audio into EXS instruments...

You can also contextual click (Control-click) an audio region and convert to an EXS sample instrument - choosing 'Convert to Sample Track' or simply pressing Control-E (default keyboard command...)
 
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Keep in mind that especially with instrument samples, anytime that you import audio into a sampler, the sampler sort of 'imposes' a stock set of values on the audio, so that the audio may not have natural envelopes, or be tuned properly- so you may have to really get to 'know' EXS in order to achieve the results you are aiming for. (an exception to this is Native Instruments Maschine and drums- you load a drum sample from anywhere into Maschine and it pretty much is usable right away...not sure how they do this...)

I think that Massive isn't doing anything else but simply setting all the samples to "one shot" (pretty much what any drum sampler does), so they're always played all the way through, without any reaction regarding note offs.
The default amp envelope setting of the EXS should be fine, but as the imported audio zones won't be set to "one shot" (you can do that inside the EXS editor, too), you may need to hold your key down as long as the vocal snipplet requires.
Also, not setting your zones zo "one shot" and probably using some funny envelope settings may allow for certain creative effects (such as slurred attacks, something you could even modulate with the EXS' modulation router).

Fwiw, using the "region" method to automatically create sampler instruments can become a huge fun tool. Perhaps I'll upload a silly video somewhen...


- Sascha
 
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Oops! Well, for me, this has been one of *the* key improvements of 9 over 8. Especially when you want to use sampling on the creative side of things, it's a dramatic improvement. In addition, should sliced up beats be your desire, you practically don't need ReCycle anymore as it's all straight inside Logic now.
Really, there's a lot of issues I'm having with Logic, especiallly with 9 (and especially with the way "capture last take as recording" is still royally messed up), but the slicing (by transients) and automatic sampling features are at least partially compensating for it and I wouldn't want to live without it anymore.

Anyway, if you stick with L8, you should probably have a look into the EXS editor. I think it's possible to drag multiple zones (at least from the audio bin) straight into it under 8 already.

- Sascha
 
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