Logic Pro 8 switching track instruments

#1
In L8 is it no longer possible to change one type of track instrument to another by clicking on the track parameter box?

Also in L7 I have a technique of using a 'No Output' track to use in 3 ways:

1. to create a song-length empty object as a cycle and bounce template

2. to create a series of empty objects and calling them: "intro"; "v1"; "Chor1"; "bridge" and so on.

3. to insert a spacer in an otherwise cluttered tracklist - it's nice to have sections that the eye can clearly classify.

How do I create such an object in L8?

peter
 

Eli

Logician
#2
Hi Peter,

Control click in the track list and choose the option to reassign the track object. You'll get the familiar list of choices, including the no output object.

Tip: for setting cycle length for the whole song to establish a bounce range, use two key commands: select all, and then set locators by object. Your done.
 
#3
thanks for the CTRL-click command - brilliant, Eli :)

...and there's my ' no output' baby! yay!

I know I can set the cycle length as you say, but over the years I've found that a visible boundary works better for me, not least because I often have stuff in front of the first region ( I set my opening region to bar 2 or later - its a habit I got from PT and working with timecode), and I like my bounce length to be a tad earlier than the first musical moment. Also it makes for a quick cycle - allowing me to play from the beginning ( not bar 1!) at any point in the creative process - and it's /one/ key command! ;-)

peter
 

Eli

Logician
#4
LOL, I work similarly. I usually start at bar 3. I do the select all, set cycle length, enable cycle thing. And then I usually just grab the front end of the cycle in the bar ruler and drag it back an extra quarter note or so. I don't usually have regions before there though that I want to exclude.
 
#6
> I don't usually have regions before there though that I want to exclude.

I usually start my click track early in case the overdub needs to be on the nose.

peter
 
#8
ah Maurits, good morning :)
Can you click on a marker for eg. verse3, and it becomes an instant cycle zone?

:)

peter

Yeah, this is gold... another one I like is having cycle on and having the Marker button on the MCU lit, so I can them jump around (markers and have the cycle selection change with them) sections with the << & >> buttons of the MCU. Great if you're doing many versions of a certain section in series... or other things!!
 
#10
Hi Peter,

Control click in the track list and choose the option to reassign the track object. You'll get the familiar list of choices, including the no output object.

Tip: for setting cycle length for the whole song to establish a bounce range, use two key commands: select all, and then set locators by object. Your done.
Good Tip Eli. I also like the empty region idea, as that way I can make it a tad longer then the song. I have to have extra space before my sequence starts as there is usually some kind of fx/vi buffer sound that pops out, even if i try clearing it ahead of time. I think it's related to the uad-2 stuff. At any rate, there's usually some unwanted noise at the top after I bounce and I have to edit it out later with Peak.
 

Eli

Logician
#11
I usually do the select all, set locators by object, enable cycle thing, and then just drag out the beginning and ends of the cycle in the bar ruler if I need to for a reverb tail at the end, or for some un-emptied buffer noise at the beginning.
 
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